Still a shame that Tali's pose was doggy style, if anything, she should have had Velma's or Quinn's pose. She strikes me more as a missionary kinda girl. Oh well, here's hoping for a second Crossover one day.
But dat ass
It's the eyes, your version has more "realistic" depiction of eyes, however with anime characters, it looks somewhat odd. And the lips, it's like every female characters you draw have those same looking lips. I would go as far as call it "Same mouth syndrome" ever thought of making different looks? Maybe with the lips not as red or as large. Otherwise you do great work, you just might want to consider this detail, diversity helps a great deal.
haha .but in anime they do the same mouth syndrome too. but tnx for pointing it out . feedbacks like this helps me improve my craft
And now it's been nerfed to hell. Which should be animated.
You really ought to fix that fucking glitch which the weapon doesn't reload and you can't switch to your back, seriously this really fucking sucks especially when you got really far.
My hype meter was extremely high, so high I couldn't sleep when you announced that you would post it tomorrow and I must say the hype was not misplaced at all, this was fantastic...and now I must go buy a new box of tissues. Though on a more serious note, I would have loved a front view of Dashie, I mean the cowgirl position, it could have been a reverse so we could see the front (though I must admit the back view allow us to see dat nice ass), but then again we can't always get what we want, with that being said it was still pretty damn well done, my hat is off to you good sir, kudos.
Glad you felt like it paid off.
What can I say, adding alternative camera angles would have been nice, but that would require double the time spent in artwork (which was quite large already as you might have noticed), double the loading time, and most problematic of all, double the file size limit xD
I give this 4 stars, because of this reason. Although I understand the idea behind the chance of fellow survivors being killed, I think it's just too cheap as you both need them and they are difficult to find. Personally I would only make the weapon wielding zombies deal more damage to the barricade than give them a chance to kill your allies. And sometimes I lost an ally mainly because a zombie with a weapon ran to the barricade and didn't even hit but the guy just died like that.
Because I've heard this tune when playing Dark Cut 2, I can imagine a soldier shooting at the enemy with his rifle only to run out of ammo at 0:40 and then close the bolt of his rifle and realize he's done for but thinks he ought to take a few of them with him. He then takes a deep breath before doing a bayonet charge.
yes a "quickie". sure seems to be rather detailed. Not that I'm complaining or anything. You've improved a great deal over the years. I can only imagine what a game would look like with the new skills you've acquired over time.
Dat hand print doe
Well you know that your work is perfect when someone(idiot) claims that it's traced.
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